{"product_id":"flee-mortals-the-mcdm-monster-book","title":"Flee, Mortals - The MCDM Monster Book","description":"\u003ch1\u003eACTION-ORIENTED MONSTERS\u003c\/h1\u003e\n\u003cp\u003eIf a monster is big enough and bad enough to challenge an entire party on their own, or if it just makes sense for the Queen of the Goblins to be\u003cspan\u003e \u003c\/span\u003e\u003cspan class=\"text-italic\"\u003ebetter\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003ethan a normal Goblin Boss, we make a named, unique, Action-Oriented version of that monster.\u003c\/p\u003e\n\u003cp\u003eThis is something we originally developed for the Chain of Acheron. The Black Iron Pact was the first test of this design. It was a success, and we’ve learned a LOT since! Action-Oriented monsters get special Villain Actions that allow them to act when it’s not their turn, and they rely on spells much less.\u003c\/p\u003e\n\u003ch1\u003eOLD MONSTERS UN-BORING'D\u003c\/h1\u003e\n\u003cp\u003eWe love all the classic monsters! Goblins, kobolds, orcs, giants, dragons... We just wish they were more fun to use. Here’s how we’re going to do it:\u003c\/p\u003e\n\u003ch3 id=\"h:more-options\" class=\"page-anchor\"\u003eMore Options\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eThere’s only one goblin in the core rules. So if you decide your 1st-level party is going to explore a tomb with some goblins in (\u003cspan class=\"text-italic\"\u003ehem hem\u003c\/span\u003e) you don’t have a lot of options except ctrl-c, ctrl-v.\u003c\/li\u003e\n\u003cli\u003eThis book has a LOT of options for all the classic monsters we all rely on. Goblin Assassins! Goblin Snipers! Goblin Spinecleavers! Goblin Cursespitters! I mean they’re still just goblins, they’re not like superheroes, but presenting you, the GM, with many options when it comes to a given enemy makes building encounters with them more fun because you can make each encounter\u003cspan\u003e \u003c\/span\u003e\u003cspan class=\"text-italic\"\u003eunique\u003c\/span\u003e. You could have twelve different Hobgoblin encounters and never use exactly the same combination of Hobgoblin types.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 id=\"h:not-just-bags-of-hit\" class=\"page-anchor\"\u003eNot Just Bags of Hit Points \u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eA lot (not all! But a lot) of the monsters in the core rules amount to just a bag of hit points, but in my experience that’s not much fun. It’s fun (for both the players and the GM) if the monsters can DO cool stuff!\u003c\/li\u003e\n\u003cli\u003eSo our monsters all have special abilities that make them fun to run, fun to fight, and also go a long way towards reinforcing the fantasy of the monster. Monsters shouldn’t just look cool, they should do cool stuff and that stuff should remind you of WHY this monster is the way it is.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 id=\"h:not-a-big-list-of-sp\" class=\"page-anchor\"\u003eNot A Big List Of Spells\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eThe core rules rely on giving monsters spells to make them interesting, but it mostly makes them more\u003cspan\u003e \u003c\/span\u003e\u003cspan class=\"text-italic\"\u003ecomplex\u003c\/span\u003e. Our monsters sometimes use spells, but it’s a lot easier on the GM to give them cool abilities they can use in combat.\u003c\/li\u003e\n\u003cli\u003eThe kinds of abilities that make the GM\u003cspan\u003e \u003c\/span\u003e\u003cspan class=\"text-italic\"\u003ecackle\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003ewhen you read them. “I can’t wait to use this!” is better than “I don’t remember how that spell works, lemme go look it up.”\u003c\/li\u003e\n\u003cli\u003eThis way the monster’s abilities are printed right there in the book and you don’t have to try and remember what the radius is for this spell, or have to go look it up in another book.  \u003c\/li\u003e\n\u003c\/ul\u003e","brand":"MCDM Productions","offers":[{"title":"Default Title","offer_id":47506703548642,"sku":null,"price":99.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2029\/9579\/files\/VEFlee_Mortals_cover_540x_1693fee5-84ae-464b-befa-9dfe9914b2bd.webp?v=1772482252","url":"https:\/\/www.theswordandboardtoronto.com\/products\/flee-mortals-the-mcdm-monster-book","provider":"The Sword \u0026 Board","version":"1.0","type":"link"}