- A brief guide to the background and lore of each of the House Gangs battling for control of the underhive
- Rules for founding a gang for House Escher, Goliath, Orlock, Van Saar, Cawdor and - for the first time - Delaque, each with their own equipment lists, skill tables and fighter characteristics
- A choice of Hired Guns to add to your gang - design your own, or choose from 14 named Bounty Hunters
- Options for adding a host of Hangers-on, Brutes and Exotic Beasts to your gang - from Sloppers to Sumpkrocs.
- A complete and updated Trading Post, allowing you to add all manner of wargear, bionics and even pets to your gang during campaigns
- 8 Skill lists for upgrading and specialising your fighters
- A quick reference sheet for checking out your key information at a glance
- A miniatures showcase, with beautifully painted examples of each of the six House Gangs as well as a selection of Hired Guns