The Electrum Archive #2

$44.95
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  • Availability: Out stock
  • Type:: RPG
  • Brand:: Cult of the Lizard King

Description

Titan Port. Seat of House Ker Onar.Haven for those who venture forth into the Electrum Sea. The Electrum Archive is a science-fantasy TTRPG zine series inspired by the worlds of The Elder Scrolls III: Morrowind, Dark Sun and Ultraviolet Grasslands. It uses simple core rules inspired by other OSR games like Cairn, Mausritter and Whitehack to quickly get you started playing. About the book: This is the second issue of The Electrum Archive, an RPG zine series exploring the science-fantasy setting of Orn, a world where adventurers delve into ancient alien shipwrecks in search of a magical ink which is used as both currency and spellcasting fuel. Issue two focuses on Titan Port, a desert city teeming with scheming factions and opportunities for adventure. It is a perfect starting location for your adventures in the surrounding Electrum Sea and beyond. What's in Issue 2? Besides descriptions of Titan Port's districts and factions, and the wonderful black-and-white illustrations, this thick 80-page zine includes: Two table-ready adventures in Titan Port: a dungeoncrawl through an old tomb which now houses a fleshgrafter and her experiments, and a heist to steal an item from an influential warlock's tower. A procedure for downtime activities like martial training, crafting, carousing, building institutions, trapping spirits, undergoing fleshgraft surgery, and more! Rules for hirelings, drugs, NPC warlocks, traveling the desert, haggling and more! New backgrounds and character options for Vagabond, Fixer, and Warlock characters. A random mutation table for those unfortunate enough to inhale warpgas. Rules for haggling and a table of rare trade goods. A large map of Titan Port