Sig is the nexus of the multiverse: a city connected to everywhere, a refuge for the oppressed, and a prize for tyrants. It’s a launching point, allowing fools and heroes to venture into the eternal planes of existence.
Play as one of the Giants of the Plane of Stone or the Wyrms of the Plane of Destruction. Challenge yourself in scorched wastelands of the Crucible in the Plane of Flame. Seek answers to hidden secrets in the Umbral Delta of the Plane of Shadow. Defend yourself in the Final Court, where the Seven Magistrates provide final remedy to any injustice.
Sig focuses on collaborative narration and difficult decisions. When two participants propose different outcomes to a situation, each participant rolls dice, adding in bonuses if they have applicable Talents. The participant in the conflict with the highest score gets the desired outcome and must pay the Price of Victory.
Players gain Influence by confronting their Beliefs, and they use that Influence to shape the world around them and encourage each other to grow. As the player characters change, so too does Sig; the city’s tethers to different planes of existence shift and reorganize, changing the fundamental nature of the city itself.